Projectes i publicacions / Projects and publications

Index

Projectes / Projects



programme
reference
keywords
description
participants
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budget
info
Portivity
Portable Interactivity FP6-IST 027098
IT Sector and European Commission continuously recognise the importance of audio-visual services for the Information Society, notably when such services make use of synergy from broadcast and broadband networks and apply open, international standards which, in turn, ensure horizontal markets.

The porTiVity project will follow this line and develop a converged Rich Media iTV system which integrates broadcast and mobile broadband delivery to portables and mobiles, and which will enable the end-user to act on moving objects within video programmes or contents. porTiVity will further the technical achievements from SAMBITS (Rich Media iTV supported by MHP), SAVANT (quasi-synchronism of scaled Internet and broadcast content) and GMF4iTV (interactivity at the level of moving video objects).porTiVity will realise direct interactivity with moving objects on handheld receivers, which are connected to DVB-H or DMB as the mobile broadcast and to UMTS as the mobile communication channel. porTiVity will develop tools which enable producers to link Rich Media information with video objects.

The project will further develop the playout for portable Rich Media iTV and the middleware, data and presentation engine in the handheld receiver. For the application layer, the project will make use of international standards such as MPEG-4 A/V, MPEG-7 Metadata, MPEG-21 DIA and MHP. On the distribution side, MXF is used as material exchange format. GMF4iTV has shown that interaction at object level is highly attractive to the consumer. porTiVity will widen the scope to handhelds which are, in contrast to TV-sets, personal devices (at "hand distance"), and thus ideally suited for interactivity. The project combines the necessary expertise of broadcasters, play-out and server-specialists, network operators, middleware developers as well as handheld terminal manufacturers across Europe. The consortium will contribute to the further development of international standards, notably DAB and DVB.
01/01/2006 31/12/2008 2.722.808 € / 4.948.731 €
SUIT
Scalable, ultra-fast and Interoperable Interactive television FP6-IST 028042
The Internet has pushed the television to a new era, that of interactivity. However, the main difference between them is the amount of bandwidth required by the second to transport TV/Video signals with good QoS. Mixing the internet protocol and a broadcasting network (BN) may not result in an acceptable interactive system. Moreover, BNs are unable to serve mobile users moving at high speed. SUIT will explore several techniques to minimize the above mentioned problems and will propose solutions in the context of the universal interactive television access and network convergence. SUIT will consider an end-to-end chain composed of a playout, last mile networks, and terminals of different computational and display capacities.

Firstly, video contents, either live or pre-recorded will be encoded in a scalable way to be delivered simultaneously to a variety of devices from HD flat displays to handheld devices. Secondly, as the viewer expects that the interactive system responds to a request quickly, SUIT will optimally manage at the playout, the DVB-T/H and WiMAX resources, thereby, the requested content will be delivered as fast as possible through the available TDMA/FDMA slots in both networks. As SUIT is using scalable video contents, the playout system is able to increase, for short time, the bandwidth to support high priority contents, e.g. hyperlinked interactive video contents. Thirdly, scalable multiple descriptions, possibly unbalanced, are delivered through DVB-T/H and WiMAX in order to support high speed mobility.

To achieve the objectives related to scalable video, SUIT will make use of the most recent technologies like scalable MPEG-4 AVC/H.264 and MPEG-21 DIA. The former will allow encoding digital video contents in a scalable manner. In order to optimally meet the network conditions, joint source-channel-modulation schemes will be investigated. Finally, the latter will support terminal descriptions and negotiations between the terminal and the playout.
01/02/2006
30/04/2008
2.800.000  € /  4.515.547 €
Tarifa The Atomic Redesign of the Internet Future Architecture
i2Cat

Current Internet architecture has remained nearly invariant since its inception in early 70’s. In incorporating all the services and applications evolution made in almost 40 years, the current architecture has become more and more complex and ossified. Applications, services, networks and protocols are evolving very quickly and it has been widely proved that TCP/IP is not able to efficiently cover the emerging demands of applications, mainly due to its rigid layered model.TARIFA proposes a new clean slate network architecture to deploy ubiquitous services avoiding hierarchical layering. TARIFA follows a service-oriented approach for a flow-oriented context-aware network architecture where communications are composed in situ using reusable and indivisible components called Atomic Services and according to the needs and requirements of the requester.
02/2010 06/2011 354.088 €

Trilogy fuTuRe Internet technoLOGY
i2Cat


TRILOGY is a multidisciplinary research project aimed at five specific thematic areas: Smart Optical Networks, Audiovisual Live Streaming Peer-to-Peer, Internet of things, High Quality Video Systems and Infrastructure as a Service and Virtualization. The objectives set in this project have a dual approach: on the one hand, the scientific research results such as scientific articles and patents; on the other hand, development results closer to innovation such as demonstrations and prototypes.

The work realized in the project resulted in a series of articles published on several outreach activities.

10/2007 03/2009 536.414 €
RAFFI Recerca d'Eines Antifrau Financer per Internet
Acció (Generalitat de Catalunya)


The objective of RAFFI is to conceive new algorithms and tools to prevent, detect and correct possible attacks the different channels of e-banking may be subjected to (WWW, mobile, DVB-T).

This project will allow real-time evaluation of the behavior of an access to any of the channels as well as real-time fraud detection based on the users’ behavior history when accessing these channels.

01/2009 10/2010
Raudos Red Interactiva Multiplataforma de Contenidos Audiovisuales
  • Fondo Europeo de Desarrollo Regional (FEDER)
  • Ministerio de Industria, Turismo y Comercio (MITYC) - Plan Avanza I+D
TSI-020302-2008-115

The objective of RAUDOS is the design and development of a Content Management System for interactive content associated to a television show. A user of RAUDOS logins to the platform to access a series of entertaining applications (e.g. quiz games) related to the television program. These activities allow the user to increase its virtual salary, which is used to buy additional content (e.g. next episode previous). The project regards the access to the platform from multiple devices (PC, mobile phones, connected TVs and even information kiosks).
01/2008
04/2009

Transgame
Transmedia Games
Ministerio de Industria, Turismo y Comercio (MITYC) - Plan Avanza 2 I+D

Transmission system of videogames on hybrid interactive TV platforms, combining games that come from broadcast and broadband channels according to user needs and available technology. The technology developed for this project is based on the HbbTV standard, extending some modules to adapt this standard to TRANSGAME project needs.



Phidias
Plataforma Híbrida de Difusión Inteligente de Aplicaciones y Servicios para Televisión
Ministerio de Industria, Turismo y Comercio (MITYC) - Plan Avanza 2 I+D Competitividad 2010

PHIDIAS’s objective is to study and develop a complete hybrid television broadcasting platform (HbbTV), which combines the Broadcast signal and TV through the Internet. To this end, different alternatives are being researched insofar as technological solutions for HbbTV are concerned, developing specific applications (social networks, personalised publicity, interactive applications). Lastly, a validation will be carried out with a final demonstrator of the solution, both for ground and for satellite television.
2010
2011

i3Media Tecnologías para la creación y gestión automatizada de contenidos audiovisuales inteligentes CDTI CENIT Ingenio 2010 (tractor)
PR.068-2007
The main objective of i3media is to generate a framework for the representation and manipulation of intelligent digital contents and for the development of technologies which enable a higher automatization of the audio-visual production. In particular, the increase with respect to the state of the art will involve the automatic association of the intelligence and auto-adaptation functions with the content itself, independently of the underlying communication networks.
01/01/2007
31/12/2010
35M€


programme
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participants
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Publicacions / Publications

Title
Authors
pdf
Abstract
Publication
Date
Venue
Research Gate
Google Scholar
New Framework and Mechanisms of Context-Aware Service Composition in the Future Internet
Gonzalez, A. J., Martin de Pozuelo, R., German, M., Alcober, J., Pinyol, F.,

The ongoing proliferation of new services, applications, and contents is leading the Internet to an architectural crisis owing to its inability to provide efficient solutions to new requirements. Clean-slate architectures for the future Internet offer a new approach to tackle current and future challenges. This proposal introduces a novel clean-slate architecture in which the TCP/IP protocol stack is decoupled in basic functionalities, that is, atomic services (ASs). A negotiation protocol, which enables context-aware service discovery for providing adapted communications, is also specified. Then, we present how ASs can be discovered and composed according to requesters’ requirements. In addition, a media service provisioning use case shows the benefits of our framework. Finally, a proof-of-concept implementation of the framework is described and analyzed. This paper describes the first clean-slate architecture aligned with the work done within the ISO/IEC Future Network working group.
ETRI Journal, vol.35, no.1,  pp.7-17.
February 2013 -
RG
Enabling SCI-FI: Service-oriented Context-aware and Intelligent Future Internet
Gonzalez, A. J., Martin de Pozuelo, R., German, M., Alcober, J., Pinyol, F., & Ghafoor, K. Z.

Internet is becoming a huge heterogeneous and dynamic network that is growing beyond its architectural limits. The scaling up of the number of communicating nodes and services is leading the Internet to an architectural crisis which in turn makes it difficult to provide services efficiently considering the requirements and context conditions of users. The Information-Centric Networking (ICN) approach proposes a network where the main paradigm is not an end-to-end communication between hosts, as in the current Internet. Instead, an increasing demand for efficient distribution of content has motivated the development of architectures that focus on information objects. ICN supports the proliferation of services and contents allowing seamless access to them. This work proposes a context-aware service negotiation protocol which will enable to find and compose services whilst meeting requesters' requirements and, consequently, maximizing the QoE of users. We also provide the main details of a first implementation of the proposed service-oriented solution (SCI-FI) and discuss the gathered results.
The 7th International Conference on Future Internet Technologies
June 2012 Seoul, Korea
RG
In-Network Service Selection and Composition Based on User and Network Context
Gonzalez, A. J., Martin de Pozuelo, R., Pinyol, F., & Alcober, J.

The bandwidth demand growth and a restricted layer structure have led current Internet to an architectural crisis. Load on the network increases, motivating the appearance of patches aimed to amend some inherent problems of the Internet, which were not considered in its inception. Inter-layer communication in current TCP/IP stack is completely rigid. This rigidity, and its collateral effects, has not only led to different cross-layer approaches, but it has also been a factor in the appearance of sub-layers not considered in the original design, violating the layered structure of the stack. These practices pose serious interoperability issues and provide particular solutions to every problem preventing their reuse. Thus, clean-slate Internet architectures appear in order to propose novel architectures for the Future Internet (FI) taking into consideration the limitations of current TCP/IP and the lessons learned from the past. Furthermore, network applications and services continuously evolve, increasing its complexity and requirements, while diverging from the end-to-end principle. New services and computing paradigms require new modes of interaction, new features (identification, contextawareness, seamless service discovery and composition, etc.) and clean solutions to known open issues (mobility, security, flexibility, etc.). However, while it is not clear how the current Internet architecture will be able to handle these new requirements, what seems evident is the need of introducing strategies in the network that guarantee a certain level of Quality of Service (QoS) and Quality of Experience (QoE). Additionally, in the last few years, distributed software systems have become more dynamic, allowing transparent distribution, self-reconfiguration, portability, etc. As a consequence, new computational paradigms such as Pervasive and Ubiquitous Computing or the Internet of the Things have emerged.
Euro-NF International Workshop on Traffic and Congestion Control for the Future Internet (pp. 3-4)
31 March 2011 Volos, Greece

GS
Context-aware multimedia service composition using quality assessment
Gonzalez, A. J., Martin de Pozuelo, R., Alcober, J., Pinyol, F., & Ghafoor, K. Z.

With the proliferation of multimedia capable devices, media services have to deal with heterogeneous environments where very different types of terminals wish to receive content anywhere and anytime. This situation motivates the appearance of multimedia services that adapt contents to the specific context of users. However, current Internet architecture is based on a rigid layered model, which makes difficult to introduce new functionalities efficiently. To solve this, Service Oriented Architectures (SOA) appear with the goal of proposing new architectures based on services that can be invoked when and where necessary. This work introduces how SOA paradigm can be applied to context-aware multimedia communications. In addition, a scoring function for selecting different service implementations is presented and particularized for a case of selecting transcoding functions taking into account different quality assessment metrics.
Multimedia and Expo (ICME), 2011 IEEE International Conference on (pp. 1-6). IEEE (toc)
11-15 July 2011
Barcelona
RG
Costing framework for service-oriented future internet architectures: empowering requester's choice
Gonzalez, A. J., Martin de Pozuelo, R., Alcober, J., Pinyol, F., Gutierrez, A., & Monguet, J. M.

Internet is evolving fast thanks to the rising of new services and applications. This situation allowed realizing about current Internet deficiencies. Nowadays, researchers are proposing novel Internet architectures avoiding the rigidity of the layered structure posed by the TCP/IP stack. Service Oriented Architectures (SOA) principles are appropriate for proposing a flexible and scalable Internet architecture, which relies on the combination of services according to the requester needs. In this context it is necessary to introduce a framework for cost and price that enables requesters and providers to interact and create new business models for the Future Internet (FI). This work proposes a novel costing framework for providing services adapted to requester requirements.
Proceedings of the 6th International Conference on Future Internet Technologies (pp. 84-90). ACM
13-15 June 2011
Seoul, Korea RG
Raudos: Interactive multiplatform audiovisual delivery
E. Burgoa, M.Rovira, F. García, P. Arce, J. M. Quinteiro, E. Loizaga, J. Martinez, J.Tejada, M.Zorrilla, J. Lopez, C.Galicia, F. Pinyol, J.C. Guerri, J. V. Llácer, N.Martínez, J. Ágreda, A. Arrieta, D.Gonzalez, E. Martel, and V.Beviá
ap This paper proposes a new multi-device and multi-technology audiovisual content delivery system. Its main features are interactive applications, content and advertisement recommendation, and virtual character guidance.

Euro ITV 2010 8th European Conference on Interactive TV and Video (proceedings)
June 2010 Tampere, Finland

Media content management platform
F. Pinyol Margalef, M. Rovira, J.Borrell, and G. Fernandez Ubiergo
ap The Media Content Management Platform (MCMP) is a wide standard-based media content cataloguing and managing system which objective is the uploading, searching and viewing of on-demand videos and TV channels. Currently, some cataloguing systems do not store enough information about their contents, and this content data does not follow any metadata standard, so they do not use an interoperable metadata model. On the contrary,
MCMP stores in its database a large list of media content metadata based on standards such as MPEG-7, MPEG-21 and TV-Anytime. It allows having an extensive and complete media content description with a standard and interoperable system. This metadata is structured in core metadata, semantic metadata and technical metadata. Thanks to this approach content customization according to user preferences, better searching system and an extensive and comprehensive content information for the user can be provided. All this capabilities raise the complexity of media content management, but it does not decrease the usability, otherwise it provides to users and administrators more tools and possibilities to manage media content data more efficiently and effectively. The system allows user-generated or professional videos, to be streamed with RTSP, or television channels described by SDP files.
Euro ITV 2010 8th European Conference on Interactive TV and Video (proceedings) June 2010 Tampere, Finland

Usage of thin clients on stb for secure interactive applications
F. Pinyol Margalef, M.Rovira Vall, A.Iborra Garcia, G. Fernandez Ubiergo, C. del Ojo Elias, D. Hernando, and T. Felguera

In our days, interactive TV has become an important distribution channel for service sector companies like banks or sellers. In that direction, the use of cloud computing solutions are today one of the most effective ways to provide new services and features to end users in an elastic and immediate manner. We have developed a solution based on open standards, which uses a cloud computing infrastructure to provide a great level of security, usability and multi-platform capability. The user connects through the VNC protocol to a virtual machine server held by the company, which provides a virtual browser session, which is used to securely connect to the company website to perform sensible operations.
NEM Summit 2010
2010
Barcelona
RG
Frame-accuracy Synchronisation for Mobile TV Interactivity
Francesc Pinyol Margalef, Alejandro López and Gabriel Fernández

Interactive applications for mobile TV are usually related to the audiovisual content, but not very precisely. In some applications, like object-based interactivity, where the user can retrieve rich media information associated to moving objects with just the direct interactivity by the touch screen of the mobile device, frame-based precision is required. As DVB-H transmits audiovisual content in MPEG-4 formats, the natural choice for adding rich content seems to be LASeR (MPEG-4 part 20) scene description. In this paper we present a mechanism to achieve frame-accuracy synchronisation between audio, video and LASeR streams. We also introduce its inclusion to an end-to-end system that implements the whole chain of creation, transmission and reception of interactive applications for mobile devices.
IEEE International Symposium on Broadband Multimedia Systems and Broadcasting (BMSB) 2009
13-15 May 2009 Bilbao
RG
Active Objects in Interactive Mobile TV
J. Deigmöller, G. Fernàndez, A. Kriechbaum, A. López, B. Mérialdo, H. Neuschmied, F. Margalef, R. Trichet, P. Wolf, R. Salgado et al.
pdf
The porTiVity project is developing a converged rich media iTV system, which integrates broadcast and mobile broadband delivery to portables and mobiles and which will enable the end-user to act on moving objects within TV programmes. The developments of the project include the playout of portable rich media iTV and the middleware, data and presentation engine in the handheld receiver. In this demonstration, we will present, on the production side, the Live Annotation Tool which allows the video editor to define and include active objects in Live TV Programs, and on the user side, the interaction with active objects on a mobile terminal.
Proceedings of the 15th International Multimedia Modeling Conference on Advances in Multimedia Modeling. Springer-Verlag Berlin, Heidelberg, pp. 224–226
7-9 January 2009 Sophia-Antipolis, France
RG

Portivity: object based interactive mobile TV system
J. Deigmöller, G. Fernàndez, A. López, B. Mérialdo, H. Neuschmied, F. Pinyol, R. Trichet, P. Wolf, R. Salgado, F. Milagaia, S. Glaser, A. Duffy

The porTiVity project is developing a converged rich media iTV system, which integrates broadcast and mobile broadband delivery to portables and mobiles and which will enable the end-user to act on moving objects within TV programmes. porTiVity has developed tools which enable producers to link rich media information with objects in the TV programme. The developments of the project include the playout of portable rich media iTV and the middleware, data and presentation engine in the handheld receiver. For middleware, metadata and the application layer, the project makes use of international standards such as MPEG-4 A/V, MPEG- 4 LASeR, MPEG-7 Metadata and DVB-H. On the distribution side, the open standard MXF is used as material exchange format to deliver A/V content to the authoring suite and to distribute the authored rich media information between authoring suite and playout centre. In order to test the overall system and to show its feasibility, two different services were implemented: »Spur & Partner« and "iSports".
NEM Summit 2008 Conference Proceedings, pages 146-151, ISBN 978-3-00-025978-4
13-15 October 2008
Saint Malo, France


Intelligent playout for the optimal IP distribution of H264 SVC/MDC services over broadband and broadcast platforms
Prats, F.E.; Reguant, V.D.; de Pozuelo, R.M.; Margalef, F.P.; Ubiergo, G.F.

This paper introduces an approach for the optimal management of a H264 SVC (Scalable Video Coding)/MDC (Multiple Description Coding) playout. The solution presented uses optimization and control strategies depending on the different type of delivered services, the terminals that will consume these services, the load process of the video servers and the network conditions.
Broadband Multimedia Systems and Broadcasting, 2008 IEEE International Symposium on, Page(s):1 - 5, ISBN: 978-1-4244-1648-6
Digital Object Identifier 10.1109/ISBMSB.2008.4536636
31 March 2008 - 2 April 2008 Las Vegas RG

Delivery of H264 SVC/MDC streams over wimax and DVB-T networks
Reguant, V.D.; Prats, F.E.; de Pozuelo, R.M.; Margalef, F.P.; Ubiergo, G.F.

This paper introduces an approach for the optimal delivery (encapsulation and signalling) of video streams coded using H.264 scalable video coding (SVC) combined with multiple description coding (MDC). The solution presented uses optimization and control strategies depending on the different type of delivered services, the terminals that will consume these services, the load process of the video servers and the network conditions.
Consumer Electronics, 2008. ISCE 2008. IEEE International Symposium on
 Page(s):1 - 4, ISBN: 978-1-4244-2422-1
Digital Object Identifier 10.1109/ISCE.2008.4559440
14-16 April 2008 Vilamoura, Portugal RG
Adaptive predictive coding of ultrasound images
C. de Solà Fàbregas, F. Piñol i Margalef

Ultrasonic imaging has become an important modality in the field of medical imaging systems, making necessary to develop an efficient method to compress and store these images, while retaining the image fidelity. We present a lossless compression approach which exploits the particular characteristics of the ultrasound echo-cardiographic instrumentation based on a predictive adaptive coding method for compression.
Proc. of the 11th Int. Symposium in Computer Assisted Radiology and Surgery, p. 1004
25-28 June 1997
Berlin, Germany
RG

Applying JPEG compression to a Geometric Transformation of Ultrasound images
C. de Solà, F. Piñol i Margalef

A novel approach for compressing ultrasonic images is presented. In ultrasonic images data are acquired along radial (polar) sectors. The scan lines, which are arcs, are represented in the raster image in Cartesian coordinates. Therefore, even though the image is represented in Cartesian coordinates, correlation between pixels along certain arcs is higher than between pixels along horizontal lines. The authors exploit this knowledge to achieve a higher compression ratio than that possible by applying JPEG compression to the ultrasonic image. The authors' method transforms the data into polar coordinates. JPEG compression is applied to this transformed image
Proceedings of the 18th Annual International Conference of the IEEE Engineering in Medicine and Biology (EMBS96)
31 October - 3 November 1996
Amsterdam, The Netherlands
RG
The Flying Cylinder: a New Algorithm for Filament Recognition in Noisy Stereo Images
Francesc Piñol i Margalef, Patrick Furrer, Murat Kunt, Jacques Dubochet

We present a new method of automatic 3D filament representation which uses stereo micrographs to reconstruct three-dimensional trajectories of filament-like objects as DNA molecules. The method deals with low contrasted and noisy images, as obtained from cryovitrified samples by means of electron microscopy. The three-dimensional information is extracted from skeletizing simultaneously both images of a given stereo-pair, instead of processing them separately. The main advantages of the technique are reproducibility and speed, compared to the reconstruction done by manual registration, i.e., clicking on the stereo micrographs.
Journal of Structural Biology,Elsevier, Vol. 116/1, pp. 25-29
January-February 1996
-
RG
Determination of DNA persistence length by cryo-electron microscopy. Appendix: I. Persistence length of DNA molecules confined to the thin liquid layer. II. From stereo-micrographs of DNA molecules to their reconstructed trajectories. Automatic procedure of filament recognition and its adaptation for the measurement of DNA persistence length
V. Katritch, J. Bednar, P. Furrer, F. Pinol-i-Margalef, M. Kunt, A. Vologodskii, A. Stasiak, and J. Dubochet

Axial deflection of DNA molecules in solution results from thermal motion and intrinsic curvature related to the DNA sequence. In order to measure directly the contribution of thermal motion we constructed intrinsically straight DNA molecules and measured their persistence length by cryo-electron microscopy. The persistence length of such intrinsically straight DNA molecules suspended in thin layers of cryo-vitrified solutions is about 80 nm. In order to test our experimental approach, we measured the apparent persistence length of DNA molecules with natural "random" sequences. The result of about 45 nm is consistent with the generally accepted value of the apparent persistence length of natural DNA sequences. By comparing the apparent persistence length to intrinsically straight DNA with that of natural DNA, it is possible to determine both the dynamic and the static contributions to the apparent persistence length.
Journal of Molecular Biology, Elsevier, Vol. 254/4, pp. 591-594
8 December 1995
-


3D Reconstruction of DNA Molecules
Francesc Piñol i Margalef, Patrick Furrer, Jacques Dubochet

Pour étudier la forme tridimensionnelle des molécules d'ADN, on a développé une méthode qui consiste à vitrifier une fine pellicule de solution observée ensuite par cryo-microscopie électronique. Le spécimen étant très sensible aux dommages causés par le faisceau, seules deux images à faible dose de la même molécule sont enregistrées. Cependant, ces micrographies souffrent à la fois d'un contraste et d'un rapport signal sur bruit extrêmement faibles. L'expérience montre que le suivi manuel effectué par un être humain s'avère assez peu reproductible. Pour améliorer la précision est la fiabilité des mesures on a développé une approche automatique où toute la recherche est faite en trois dimensions (3D). Elle imite la façon dont le cerveau semble procéder en requérant la continuité du filament et en incluant la flexibilité limitée de l'ADN. En plus, le fait de travailler en 3D devrait aider à résoudre quelques incertitudes, comme les croisements et les régions perpendiculaires à l'axe de tilt.
Proceedings 15ème Colloque sur le Traitement des Signaux et Images GRETSI, p. 893
18-21 September 1995 Juan-les-Pins, France RG

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